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. . o x . . . . . . o x . . . .
. o . o x . . . => . o o x<- . . .
. . o x . . . . . . o x . . . .
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This solves KOs and make group structures much weaker. [T.Sagme, Travels]
Please playtest and post results on BGG's Go entry. This looks intersting in theory, and I would like to know how it works in practice.
ReplyDeleteWe will play this on other games. But if I test it on Go, I'll post there what we've found.
ReplyDelete