Hexagonia
Hexagonia is one of the first two hexagonal Chess in the literature(*), c.1860. It was published by Jaques & Son, and its author is possibly J. W. Smith [1].
A new game for two players, played on a board divided into hexagons. Each player had fourteen pieces, representing infantry, cavalry, and artillery, and one principal piece, the King. The various pieces have certain moves on the board analogous to those of a real army, and the game is won by the player who first succeeds in placing his King (without liability to capture) on the central hexagon.
In Cazaux and Knowlton's A World of Chess, [2], the game is described. Each army is composed of one King, two Cannons, four Knights and eight Pawns. However, it is not known how the pieces moved. The book also refers that this game appears to have been invented, some years earlier, in New Zealand.
The book also includes the following quote about the game (page 377):
The last game which we have to notice is undoubtedly the most scientific of the lot, and somewhat resembles chess. It is called" Hexagonia," and is published by Mr. Jaques, of Hatton Garden. The board is in the shape of a hexagon, and contains hexagonal figures, painted red, blue, or white. Two play at this game. To each combatant is given a king, four knights, and two pieces in the shape of cannon, called artillery, and eight pawns, or pieces of infantry. Each piece has a different mode of moving, and can capture an enemy; and the object is to place the king on a gold square in the centre of the board. This sovereign can never be taken, but can be checked as in chess. The reader will gather fom this that much head-work and tact can be brought into play in this game, and that a knowledge of chess is often highly advantageous. We have endeavoured somewhat briefly to state the chief points of the new in-door games. We feel sure that they are varied enough to please the tastes of everybody, and we sincerely hope that our youngfiends may enjoy many a pleasant hour in the enjoyment of the intricate manoeuvres that these games involve" (Edmund Routledge, "The New Winter In-door Games," Routledge's Every Boy's Annual, an Entertaining Miscellany of Original Literature, George Routledge and Sons, 1866, New York, p. 35)
Pritchard's book, [3], also refers to the game:
Hexagonia (Proprietary game, John Jaques and Son). Published in 1860 according to van der Linde, and allegedly awarded two prize medals in 1862, the game was in fact published on 23 September 1864 and registered at Stationers’ Hall the following January. 127-cell hexagonal board, central cell distinguished. Each player has 1 x King, 2 x Cannon (artillery), 4 x Knight (cavalry), 8 x Pawn (infantry). The moves of the pieces are not recorded. The object was to get one’s K safely to the central cell.
About the piece's moves. The King, Knight and Pawn moves are directly translated to hexagonal boards. The Cannon however could have been like a Rook, sliding rows of hexes, or like Bishops sliding thru diagonals, which might explain the use of three colors in the Hexagonia board (since it makes it easier to follow these diagonals). Both hypotheses for the Cannon would be stronger than the Knight's, which is compatible with their smaller number (two) compared to the Knights' (four). However, this is just speculation.
Since the game's goal is not to capture
or stalemate the enemy King, it's arguably not a chess variant, but most
of Chess themes are here, nonetheless. The first known hexagonal Chess with checkmate was 1910's Mars by M. van Leeuwen and published by F. H. Ayres.
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(*) the other early Hexagonal Chess (also without checkmate) was designed by Thomas Hanmer Croughton, c.1853.
[1] Michael Thompson, Hexagonia, https://michaelthomson.org/game/hexagonia
[2] Jean-Louis Cazaux, Rick Knowlton - A World of Chess (2017)
[3] David Pritchard's The Classified Encyclopedia of Chess Variants (2007)
















































