May 8, 2014

12* GIVEAWAY CHESS

Same as classic Giveaway Chess except:

Each player moves twice except in the first move.
Any non-capturing turn must leave at least one piece closer to some enemy piece.
Inability to move is deemed equivalent to having no pieces.
 
Sample Game:


1.  ...   e3        b5   h5
2.  Q:h5  B:b5      R:h6 R:h2
3.  R:h2  B:d7 (F)  B:d7 Bh3
4.  R:h3  d3        Q:d3:e3
5.  B:e3  B:h7      R:h7 R:h2 (F)
6.  R:h2  Rh6       N:a6 Nb8
7.  Rh6   Nc3       N:h6 Ng8
8.  Kd2   Ne2       f6   f5
9.  N:f4  Ne2       Nc6  Nd4
10  N:d4  Ne2       Kd8  Kd7
11  N   & back      e5   Ba3
12  B:a3  Nf4       e:f  f3
13  g:f   Kd3       Kd6  Kd5
14: N:d5  N:c7 (F)  g5   g4
15: resigns

Final Position:

. . . . . . n .
. . N . . . . .
. . . . . . . .
. . . . . . . .
. . . . . . p .
O . . K . O . .
. . O . . O . .
. . . . . . . .


This variant seems better than the standard giveaway chess. The only quirk is that it needs the 2nd rule so that the game is forced to converge to an end (it prevents turns where the players simply prevent zugzwangs by repeating previous board positions).