Rythmomachia
Here is a blog about the medieval abstract game Rythmomachia.
Talking about new and old obscure abstract games
Here is a blog about the medieval abstract game Rythmomachia.
By
João Neto
at
10:56
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art and history
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A bit of asymmetry is no bad thing, if it is the same for both players. [T.Sagme, Book of Parrots]
By
João Neto
at
17:41
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sagme's diaries
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The most important feature of a game is to be a intellectual challenge for regular humans, which brings pleasure to both. A good game continues to be fun and challenging for increasing committed players. [T.Sagme, Meditations]
By
João Neto
at
18:16
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sagme's diaries
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Most of the early posts about new games came from playtesting and discussions between João Pedro Neto and Bill Taylor. But even before Bill's passing on July 2021, the blog had gradually shifted its focus toward old and obscure two-player abstract board games. The blog will tend to avoid Chess variants and Mancala games, as dedicated sites for those already exist.
Regarding the chronological tags: older games
means 1800s-1940s (pre-WW2),
old games
means 1950-1989 (pre-video games),
new games
means 1990-2005 (at least for now).