Jun 11, 2015

CRUNCHING QUAX

23* moves

A line of stones may move in its own direction any number of spaces
up to its own length.  Any friendly stones encountered during
the move halt the movement.  Any same-direction line of opponent
stones encountered have the nearest stones killed by replacement,
the maximum number to be killed being the difference of the two
lengths, with the move stopping only after a maximum such kill
or before the first blank after any kill.

: A turn consists of
: EITHER   the placement of three NON-LINEAR stones on empty cells,
: OR        of one move of the above type, followed by a placement.

Whoever first makes a path joining three non-adjacent sides, wins.

|   abcdefghijklmnopqrstu    
|        . . . . . o         1
|       . . . . . o .        2
|      . . . . o o . .       3
|     . o . . . o o . .      4
|    . . o . x x x . . .     5
|   o o o o x x x x . . .    6
|    . . . x x x . . . .     7
|     . . o x . . . . .      8
|      . . . x . . . .       9
|       x . . . . . .       10
|        . . . . . .        11
|   abcdefghijklmnopqrstu   12

   ___ooo___       ___xxx___
1. ..  e6  n3      h7  k6  n5
2. m4  j5  g6      i6  l5  l7
3. c6  f5  o2      j7  m6  p5
4. f5:h7   g8      p5:j5   k4
5. p1  o4  e8      k4:h7   i8
6. e8:i8   f5      l5:i8   l5
7. l3  e4  a6      o6  j9  e10
8. resign

COY LIPS

COY LIPS

24* restricted (placements must be on different groups)

The stones are played on empty cells, with the stones
played in one turn finishing up in different groups.
Passes are always legal, and two consecutive 4-passes end the game.

To score, a tetrahex may not have any other friendly stones
touching it.

The winner is the first player to complete a set of tetrahexes
in his own colour; or if the game ends before this happens,
the player with most completed, or the 1st to have built
his final set if both players have the same number.

| abcdefghijklmnopqrstuvwxy  
|       . . . . . . o        1
|      o o o . x x o .       2
|     . . o . x x o . .      3
|    . . . . . . o . x .     4
|   . . . . . . . . . o x    5
|  x x x x . x o . . x . o   6
| . . o o . x o o . x o x .  7
|  . o . . . x o . o x x o   8
|   . o x . . x . . . o .    9
|    . . . o . . x o x .    10
|     . x o x . . x x o     11
|      o o x x . . o o      12
|       . . . . . o .       13
| abcdefghijklmnopqrstuvwxy

     ______ooo______ ____xxx______
 1.  -- -- h2  r12   p2 d6  v8 j12
 2.  j2 r2 m7  t12   o3 f6  l8 t8
 3.  q3 n8 d8  h12   k7 s7  m3 k11
 4.  p4 e7 o7  i11   n2 t6  h6 m9
 5.  s1 i3 e9  j10   b6 l12 q11 t10
 6.  x6 g7 x8  q13   t4 w5  s11 g11
 7.  u7 f2 u11 f12   w7 p10 l6 g9
 8.  u5 u9 r8  r10   resigns


The second player resigns because there's miai at v6 and s9

Jun 5, 2015

FEEDBACK MORRO

A line is >=2 friendly stones in any ortho-diagonal direction.
After the 1st full turn, a player may enter 3 stones (rather than 2)
if his opponent has a longer line than all his own, (recursively).

The winner is who finishes with the (recursively) longest such line.



 a b c d e f g h i    
 X x X x x x o . .   1
 . . . . x o o x o   2
 . o . x x . x o o   3
 . x x o x o o o x   4
 . o o o x o x o x   5
 . . . x o x o o x   6
 . . x o x o x o x   7
 . X x o x o . o x   8
 . o x x x x x x o   9
 a b c d e f g h i  

     __xxx_________ooo___
 1.  ..  e5      d4  f4 
 2.  e3  e7      e6  h6 
 3.  b4  g5      h4  d8 
 4.  i5  e1      f2  f8 
 5.  g3  g7      i2  h8 
 6.  c8  i8      g2  d5 
 7.  e2 e4 d6    h3  h5 h7
 8.  h2 d3 h9    b3  g6 
 9.  c4 c7 e8    c5  f7 
10.  i4 i6 i7    i3  i9 
11.  b1 d1 f1    g1 f5
12.  c9 f9 f6    g4 d7
13.  d9 e9 g9    b5 b9 
14.  b8 a1 c1    resign

Larger lines:
 xxx: 6 6 5 5 4...
 ooo: 6 6     4...