Turning Point
Turning Point is a 1969 game by Phyllis Frederick and Peter H. Justin, published by Mattel.
Each player starts with 27 regular pieces, two double pieces and one 'stop' piece. Each stop piece is given initially to the adversary. There are also two scoring pegs that are placed at the zeros of the scoring columns.
The game uses custodian capture, i.e., when a player 'sandwiches' a line of
enemy pieces by two of his own pieces, he captures (here, flips) those sandwiched pieces. Captures can occur orthogonally and/or diagonally.
- First, the players take turns placing two pieces each at the 4x4 center area.
- Then, each player, on his turn, drops a friendly piece on an empty space.
- If he captures/flips one or more enemy pieces, the player gets one point for each piece in the line(s) he just formed (that includes not only the flipped pieces, but his own pieces).
- For each scoring line that includes N double pieces (or either army) the score of that line is multiplied by 2N (eg, a line with three doubles, gets a multiplier of six).
- A double piece just dropped cannot be used as a multiplier (it only counts at subsequent turns).
- A player can play the adversary stop piece, but side down, whenever he wants.
- When the stop piece is turned back, the line it belongs to is not scored.
- When the board is full, the game ends.
- Each player adds an extra point for each friendly piece on the board.
- Wins the player with the highest score.
The game is a variant of Othello. The interesting feature is the introduction of special pieces that change the dynamics of the game and might produce sudden differences at the final score. Of course, why stop at just the 'double' and 'stop' pieces? Imagination, as usual in design space, is boundless. Some possibilities:
- The switch: when flipped, it forces all eight neighbors to turn to the other color
- The pass: when flipped, the player must pass his next turn
- The negative: when flipped, the total current score turns negative
Also, the final 'one point per piece' rule seems an unnecessary vestige of Othello's ruleset and could probably be removed to make Turning Point a bit more different than its predecessor.