134* TRICOLEUR HEXXAGON
Rules like Ataxx in a hex board (like Hexxagon, except:
There are three colors: A,B and C. A flips B which flips C which flips A (flips means the enemy piece becomes just like the moved piece, just like Ataxx). Also, a piece captures enemy pieces of the same type (ie, removes them from board).
Initial setup:abcdefghijklmnopqrstuvwxyzABCDEFG
A . . . b . . . c 1
. . . . . . . . . . 2
. . . . . . . . . . . 3
. . . . . . . . . . . . 4
B . . . C . . . a . . . A 5
. . . . . . . . . . . . . . 6
. . . . . . . . . . . . . . . 7
. . . . . . . ___ . . . . . . . 8
c . . . b . . / \ . . B . . . C 9
. . . . . . .\___/. . . . . . . 10
. . . . . . . . . . . . . . . 11
. . . . . . . . . . . . . . 12
a . . . A . . . c . . . b 13
. . . . . . . . . . . . 14
. . . . . . . . . . . 15
. . . . . . . . . . 16
C . . . B . . . a 17
abcdefghijklmnopqrstuvwxyzABCDEFG
A player wins the game by eliminating one enemy color.
---
Game sample (abc even turns, ABC odd turns):
1. k13 abc ABC
2. u13q13 w17 e13i13
3. j16 k13 q17m17 k1 9-12
4. q1t2 j8 v6 D12 12-12
5. m13k11 k15 m5p6 G9D8 12-13
6. i9k7 j8l6 v6v8 s3 13-13
7. l10 l14 B6 p6s5 12-17
8. t2p2 t4 C11 w9 16-14
9. l14p14 D8z8 l10l8 f4 13-17
10. t4x4 p2l2 w17u15 C11A9 16-15
11. b6b8 j6 n16 g3 13-21
12. x4A5 j2 y9w11 y9 17-17
13. B8x8 g3k3 l6o5 o15 12-19
14. s3q5 c9 A5y7 z16 16-18
15. o15s15 l2n4 k13o13 e5e7 14-20
16. C13z14 v12 z16B14 x2 16-20
17. u15x16 o5r6 o13s13 e7b8 12-24
18. x8v10 w3 v12x10 z14z16 15-22
19. s13u11 q13s11 r6u7 k11n12 14-23
20. x10t10 v10v12 x4 D12A11 17-20
21. p14s13 n12p14 u7u9 k7o7 16-20
22. v12t14 u11r12 w11s11 y5 17-20
23. t12 u9x8 o17 o7s7 14-24
24. y5w7 r14 x16t16 y17u17 16-21
25. s13s15 n16-n14 u7 v12 11-26
26. u17u15 y15 C5z6 C11 13-24
27. u7u9 t12v14 v12x14 w7y5 10-25
28. z16w15 z6z4 D10 z14 14-21
29. u9y9 r14v14 o17r16 s5 13-22
30. w3t4 B14B12 x14 x6 16-20
31. y9B10 r16t14 s5 s11u9 11-24
32. resigns
Final Position:
abcdefghijklmnopqrstuvwxyzABCDEFG
c c . . . . . . b 1
. B . . . . . . b . 2
. . B . . . . . . . . 3
B . . . B . . : . c c . 4
. . . . . . B B . . c . . 5
. . . A . . . . . . c . . . 6
. . . . . . . . A . . . . . . 7
B . . . . A . ___ . . . . . . . 8
B B . . . . . / \ B . . . . . . 9
. . . . . . .\___/. . . . A A . 10
. . . . . . . . . . . . A A . 11
. . . . . . . B . . . . a . 12
. . . . . . . . . . . . . 13
. . . . C . . C C a a . 14
. . B . . . . . . . . 15
. B . . . . . . . . 16
B . C . . . . . . 17
abcdefghijklmnopqrstuvwxyzABCDEFG
This is a remarkable game, with lots of strategic planning in order to achieve local victories based on the deployment of its different units. An army configuration can be strong in one sector and vulnarable in another.
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