Jun 24, 2013
Jun 19, 2013
SAUCE
Played in a 5 hexhex board. 12 for the first turn. After that a turn is to place two stones, or three if the opponent's biggest group is bigger than the player's (recursively). Passes are always legal instead of placements.
When the board is full, the recursively-largest connected group wins.
Sample game:
___OOO________XXX___
1. .. i5 k3 f4
2. o3 l4 f6 h2 h6 k5
3. i3 o5 k7 h4 j4 g5
4. g7 i7 n6 d2 m7
5. n4 e5 l6 c5 l2 d2
6. b6 d6 n2 a5 l6
7. j6 j8 o7 f8 k9
8. h8 g9 b4 m3 m5
9. e7 d8 i9 p6 q5
10. j2 g3 f2 g1 i1
11. k1 e3 c3 m1 e1
12. c7 e9 p4 n8 m9
Final Position:
| abcdefghijklmnopq
| x x x o x 1
| x x x o x x 2
| x o o o x x o 3
| x x x x x o o o 4
| x x o x o x x o x 5
| o o o x o o o x 6
| o o o o o x x 7
| o x o o x x 8
| o o x x x 9
| abcdefghijklmnopq
Groups sizes:
Os: size 23, 5
Xs: size 23, 9 X wins
Notice the recursive aspect of the goal. This is a quite interesting idea to apply in games where it's not difficult to draw (and we like to avoid draws, of course).
By João Neto at 18:30 Labels: new games 0 comments
Jun 18, 2013
Peg Show & Telka
Peg Chow is a board game fom 1938 published by Parker Bros and is a Halma-Chinese Checkers variant.
There is also a variant to be played in the same board called Telka:
Bruce Whitehill kindly sent me these rule sets and related information. Also check his website, The Big Game Hunter.
By João Neto at 22:04 Labels: old games 0 comments
Jun 10, 2013
Wit Begint en Wint
Feed Horn sent me information about a 1986 game compendium written in Dutch, called "Wit Begint en Wint" (White moves and wins). Here's a pdf with photos of its pages. Most of the games are well-known but some are inventions of the author Marius van Leeuwen.
Here are the pages of his original games and a brief description for each:
By João Neto at 19:16 Labels: old games 0 comments
Jun 6, 2013
SABOTAGE MALTHUS
Initial setup:
abcdefghijklmnopqrstuvwxy
. . . . . . . 1
. . . . . . x . 2
. . o . . . x . . 3
. . . . . . . . . . 4
. . . . . . . . . . . 5
. . . . . . . . . . . . 6
. x x . . . . . . . o o . 7
. . . . . . . . . . . . 8
. . . . . . . . . . . 9
. . . . . . . . . . 10
. . o . . . x . . 11
. o . . . . x . 12
. . . . . . . 13
abcdefghijklmnopqrstuvwxy
The mover places stones of either colour on empty spaces;
as many (unrestricted) per turn as he has groups size 2 or more.
The game ends when the board is full or both consecutively pass;
the player with the largest connected group (recursively), wins.
Recursive scoring means that if both largest groups are equal, then it's the 2nd largest groups that decide the match (and so on, if they are also equal...)
Game Sample:
abcdefghijklmnopqrstuvwxy
x x . . o x x 1. j4 p12
(O started)
. . o o o x x x 2. f12 g13 q13
. . o x x x x o o 3. o11 c9 e9
. . o o x o x o . . 4. g1 i1 y7 x8
. . o x x x o x o x x 5. r4 s3 d6 t10 u11
o o o o x x o o x o . o 6. m7 o7 l6 l8 k5 k9
. x x . o x x x o x o o x 7. n5 o5 f6 i7 q7 h8 p8
. . o o x x x o o x o x 8. t2 m3 o3 l4 g11 h10 j10
o o x x x o o . o o . 9. lm2 s5 px6 m9 lpq10 k11 o13
x x x x o x o o o . 10. i5 J2 H6 F8 O9
x x o o x o x . o 11. o1 h4 g5 i14 u3
x o . o . o x X 12. (more moves not recorded)
x o . o o x . 13.
abcdefghijklmnopqrstuvwxyz#:-
O: 2 groups largest is 34
X: 7 groups largest is 37
O resigned in this position, since he can only play two stones per turn (against 7 stones from X), but he would have needed three stones so that his largest group would also consist of 37 stones. If that happenend, O would win because he has the 2nd largest group.
By João Neto at 14:11 Labels: new games 0 comments