Intermezzo
Intermezzo is a 1993 game by Reiner Knizia, published in Spielbox magazine.
The game is played on 9x9 or 9x10 board initially empty. Each player has 33 pieces.
Rules:
- On her turn, the player either:
- drops a friendly piece on an empty square
- calls an intermezzo on a friendly piece: then all horizontal and vertical lines of empty squares between that piece and other friendly pieces, are occupied with new friendly pieces
- Wins the player that places all her stones on board
This position was shown in the original article:



3 comments:
Thanks for this addition.
I think that there is a mistake concerning your description of the Intermezzo (I checked from the german text). A translation of the german text is :
Instead of his normal turn, a player can also play an intermezzo.
Then he dart occupy all free spaces with his game pieces
on straight and unbroken lines (horizontal or vertical) are between two of your own tiles.
With the newly set spreetsinen durten (in the same turn, however, no
further lines are formed. Only the lines available at the beginning of an intermezzo may be occupied.
So an Intermezzo allows to fill all the spaces between friendly pieces.
Hi. Thanks for the comment! So you are saying that, given a friendly piece, the player only fills one line between the chosen piece and another friendly piece (in the same row/column), instead of filling one or more lines?
Your description is right.
The example also shows a case with two lines closed by an Intermezzo.
The exception that might have led to the misunderstanding might have been that you are not allowed to close lines that are a result of a just placed piece.
All pieces to form an Intermezzo line must be there at the beginning of your turn.
JE
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