May 8, 2026

Pagode

Pagode (aka, Pagoda) is 1973 game by Eugen Oker (aka, Valentin Siena), published by F.X. Schmid.

The game is played on the following 9x9 board:

The goal is to create patterns with the player's pieces in order to score points. The rules are a bit extensive, and I will not write them here. However, here are the official rules explaining the rules. The game was described at Abstract Games Magazine #13. 

It was also front cover for AGM #20. A quote from Kerry Handscomb's review at this issue:

Pagode is an unusual scoring alignment game. Like many (most?) alignment games it tends to be tactical rather than strategic, although there are obvious and simple strategies, like placing Stones on your own colour. A key technique is to force your opponent to defend against your creation of a building by making an illegal building. Then, you tear down the illegal building, establishing a material advantage. As with most (all?) alignment games, the main technique is to create multiple simultaneous threats. Pagode is a largely forgotten game, which deserves some attention

The game is highly rated and praised by those who try it. It seems like one of those what-if classics that, unfortunately, went under the radar during its publishing time.

Pagode received the highest score from Games & Puzzles #46:

and some extra information appeared on subsequent issues #50 and #66:

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