Mar 21, 2005

A Quoridor variant

FOUR-WAY WALLS
==============
* One player has stones n s e w, the other N S E W.
* Each stone must try to cross the boundary furthest in its name-direction.
* With 13444 equalizer, in each turn each of a player's stones, (move order at the mover's discretion), must move one orthogonal step; then a wall is played (but not on the boundary); all as in Corridor.
* If any stones are adjacent to the moving stone in its chosen direction, it may jump them to the next vacant cell. If a wall blocks this direction part-way through such a jump, either unblocked right-angle may be turned.
* The winner is the first player to get three stones off the board.


  A   B   C   D   E   F   G   H   I   J   K
a + - - - - - - - - - - - - - - - - - - - +
  :                                       :
b :   +   +   +   +   +   +   +   +   +   :
  :             s                         :
c :   +   +   +   +-------+-------+   +   :
  :                     W                 :
d :   +   +   +-------+   +   +   +   +   :
  :         S |     e |                   :
e :   +   +   +   +   |   +   +   +   +   :
  :         E |       |                   :
f :   +   +   +   +   +   +   +   +   +   :
  :       |                 N |           :
g :   +   +   +   +   +   +   |   +   +   :
  :       |         n         |           :
h :   +   +   +   +   +   +   +   +   +   :
  :                             w         :
i :   +   +   +   +   +   +   +   +   +   :
  :                   |                   :
j :   +   +-------+   |   +   +   +   +   :
  :                   |                   :
k + - - - - - - - - - - - - - - - - - - - +

   N E S W    wall    n e s w    WALL
   """""""""""""""""""""""""""""
1. - - - W    CEj     e e s -    Fik
2. N E S W    GIc     n e w w    Cfh
3. N N S W    EGc     n e w w    DFd
4. N N W W    Hhf     n e w s    Ddf  
5. N E S N    Fdf


This is a very fun game. Both player must, at each turn, decide which enemy player they want to delay, while advancing their own as far as possible.

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