Queen Bee
Queen Bee is a 1974 game by Keith Budden, published at Clipper.
The game is played on the intersections of this hexagonal board:
Each player has one Queen, four Workers and three Warrior bees.
The rules:
- Initially player position their pieces on opposite board edges: the Queen is placed at one of the six markers, the Workers at the Queen's left and right, and the Warriors at the remaining intersections around the Queen's hexagon:
- On his turn, the player moves one friendly bee
- The Queen moves to an adjacent empty intersection
- The Worker moves exactly two intersections
- The Warrior moves exactly three intersections
- A bee cannot move forward and backward passing twice in the same intersection (one consequence is that players cannot pass their turns)
- The center of the board (the hive) can only be entered by a Queen; the hive is the only board position that is not an intersection
- Bees capture enemies by replacement, and cannot jump over other bees
- Captures can occur in any of the intersections within the bee's move range
- Wins the player that moves his Queen into the hive, or by capturing the adversary Queen
The game allows three or four players. In those situations, after a Queen is captured, the remaining bees of that army remain immobile and can be captured by the other players. Since in matches with 3+ players, some enemy bees will start very close together, the rules don't allow captures in the game's first turn.
Here's a review from Games & Puzzles:
The publisher did a rebranding in 1976, changing the game's theme to medieval Japan, and renaming it to Kendo (a Japanese martial art):
Here are the rules of Kendo (in German).




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