Babylon
Babylon is a 2003 game by Bruno Faidutti, published at Interlude (among others).
The game does not have a board, only twelve stackable tiles (three tiles for each one of four colors).
Initially, all tiles are placed in the gaming area. Let's denote a single tile as a stack of size one.
Rules:
- On her turn, the player must place an entire stack on top of another.
- A move is valid if either:
- both stacks are of the same height
- both stacks have the top-most piece with the same color
- Wins the player making the last move
This is a game that seems very amenable for analysis using Combinatorial Game Theory. But I'm not aware of any article studying it.
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