Apr 18, 2025

Canyon

Canyon is a 1972 game by Frank Ullmann and Tom Werneck, published at Heyne.

Each player has 15 pieces that must be placed on the spaces inside the triangles marked by cells 1, 5 and 11.

Rules:

  • A piece can move to an adjacent space in any direction: forward, backward, diagonally, or sideways.
  • It is also possible to jump over one or more friendly or opponent pieces in any direction, provided the next space is free. You can jump as many pieces as desired.
  • Each opposing piece that is jumped is captured.
  • The central zone, the canyon, is impassable. Players must go around it to the left or right. Numbers on the edges of the board indicate the value of each row based on each player's perspective.
  • The players’ goal is to move as many pieces as possible to spaces with high values. 
  • The game ends when one player has moved all their remaining pieces to the rows with the highest values. Both players add up the scores of the spaces occupied by their pieces. Each piece scores the value of its row. The player with the highest score wins the game.
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