TRANGALLA
A post by Fred Horn
An
unknown Abstract Boardgame from Sweden © Folke Eriksson 17/01/1966
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When, more than 30 years ago, I did visit “Het
Nederlandse Octrooibureau” (the Dutch Patent Office) in search for information
on Dutch games that had been ‘geoctrooieerd’ (in some way like ‘patented’ in other
countries)* I also found a Dutch Octrooi for a Swedish game:
Different from what is normal in a Dutch
Octrooi not only “Industrial Handling” (How things can be manufactured and/or
what kind of equipment must be used)* was described but also the Rules for the
game had been recorded. This was due to the fact that it was translated from a
Swedish Patent; filed Jan. 17, 1966, Ser.No. 521.003 for a: FOLDABLE GAME BOARD
WITH GAME PIECE SEATING AND STORAGE MEANS.
This information comes from the registered
Patent at the United States Patent Office where the game was accepted and patented
on Aug. 19. 1969 under No. 3,462,150. I really have no idea if this game was ever
published and brought on the market. But it has some nice features and it is a good
game to play. But there was no name for the game. I gave it roughly the name of
the authors’ home-town: TRANGALLA.
* In Holland the concept of “Patent” is not
known. This is devided in two elements:
1)
‘Octrooi” for Industrial Handling
and 2) ‘Auteursrecht’ for Ideas
and Work of Art. To get an idea of what the game is, here is
the accompanying drawing to the Patent,
giving a picture of the board and the text of what really was patented:
“FOLDABLE GAME BOARD WITH GAME PIECE SEATING
AND STORING MEANS”
Which game can be played with this apparatus
is in fact secundary to the Patent, but not for us. We are interested in the game and luckely
enough the Rules are part of the Patent-description:
Line 36: “The
present game is played substantially according to the same rules as known games
of the same kind. Assuming that the distinctive characteristics are the colours
black and white, each of the two opponents, called Black and White, puts five
pieces into the initial positions marked S 1…S 5 and
V 1…V 5 respectively in the
drawings.“
So far for the Patent-text.
TRANGALLA
Goal
To reach first the remotest position on the
opponents half of the board with your King.
Equipment
- Board, see Pict. 1.
- 10 Pieces, all-in the form of identical cylinders;
- 8 cylinders with a black bottom and a white upper face (soldiers);
- 1 cylinder with a black bottom and black upper face (black King),
- 1 cylinder with a white bottom and white upper face (white King).
- Game-rules.
Set-up
- White takes the one complete white Piece (King)+ four other Pieces (soldiers); Black takes the one complete black Piece (King)+ four other Pieces (soldiers).White plays with the white sides up, Black with the black sides up.
- Without showing the opponent your King, each Player places his 5 Pieces at the initial positions described in the Patent-text line 36. That means on the 5 positions of the two lines closest to the Player, ignoring the goal-position. Player has to remember which Piece is his King!
- White begins than Turns alternate.
Rules
In
his Turn a Player ‘moves’ one of his Pieces.
Each
move may comprise a movement:
a)
only 1 step forward or tranversely (but
not backward) along marking lines to an
empty adjacent position.
b) a
jump over a (own or opponents) Piece standing on an adjacent position, provided
that there is an empty position in alignment therebehind.
In this way it is possible in one and the same move to jump over several
pieces in a
sequence in all directions (thus also backward) but it is not
permissable to return to
the initial position of that move.
The opponents ‘ Pieces which are jumped over must be turned upside down
so as
thus to increase the number of the jumpers’ own Pieces.
If the jumper jumps over the single-coloured King of the opponent this
Piece is won
and must be removed from the board.
N.B. 1: The opponent may not for
the purpose of delay repeat a move more than
twice.
N.B. 2: If a soldier reaches the
target (goal-position) it is lost and must be removed
from the board.
If
the Players both conquer the opponents’ King the game ends as a draw.
The
first Player reaching the target (goal-position) wins the game.
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