Election Games (3/4)
Perhaps the best game with this concept is to use a larger hexagonal board and to simplify the turns into a 12* progressive mutator:
Game sample:
abcdefghijklmnopq
. . . . . 1
. . . . . 2
. . . . . . . 3
. . . . . . . 4
. . . . . . . 5
. . . . . . . 6
. . . . . . . 7
. . . . . 8
. . . . . 9
J's B's
1: -- e1 q5 e9
2: h2 i7 i5 m9
3: f4 m7 h4 n4
4: b4 p4 d4 l4
5: g1 k9 m1 i9
6: i1 m3 n2 p6
7: k3 g7 d8 h6
8: i3 f6 k1 j2
9: d2 f2 h8 k7
10 e5 k5 c3 g9
11 resign
abcdefghijklmnopq
j j j b b
j j j b b
b . . j j j .
j b j b b b j
. j b j . . b
. . j b . . b
. . j j b j .
b . b . .
b b b j b
No comments:
Post a Comment