Aug 22, 2008

3/2 HEX

On a unlimited stip of hexagons of height 7, one player (here X) tries to connect the two board edges while his adversary (here O) tries to prevent it.

The connecter plays two stones on each turn, provided that they do not belong to the same group of pieces. The preventer playes three stones on each turn with the same restriction.

If the connecter is unable to achieve his goal in 20 turns, he loses the game.

Game sample:

        __XX_________OO___
      1. H3 H5    G6 K6 I4
      2. D5 G4    E4 C6 I6
      3. D3 E6    C4 D7 L5
      4. F5 A6    G2 z7 F7
      5. B5 x7    K2 F3 y6
      6. B7 y4    y2 J1 A4
      7. v3 H1    I2 t1 w2
      8. z3 L3    A2 D1 J3
      9. E2 K4    J5 B1 w3
     10. w6 x3    u2 u4 z5
     11. t3 x5    r1 r3 o2
     12. N3 N5    O4 Q6 N7
     13. resign

Final Position

   mnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUV
1   . . o o . . . o o . x o . . . . . .
2  . o . . o o o o . x o o . . . . . .
3   . . o x x x x . x o x o x x . . . .
4  . . . . o o x o o o x o x . o . . .
5   . . . . . x o x x x x o o x . . . .
6  . . . . . x o x o x o o o . . o . .
7   . . . . . x o x o o . . . o . . . .
   mnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUV


This is a hex variant of different goals and powers, but which is quite balanced.

No comments: