TRINGS
A Board-Game for 2 Players by Fred Horn
Fred Horn 18-04-2018
MATERIAL
- Game-Board
- Two sets of Playing -Pieces in different colors consist of: 4 pins; 4 tubes; 4 rings.
- The pin fits into the tube which fits into the ring.
SETUP
AIM of the GAME
- To be the first Player who makes FOUR ‘TOWERS’ (a pin in a pipe in a ring) anywhere upon the (cross)points of the Board except on the points with a dot (the start-points).
RULES
- Red starts than Turns alternate.
- In his Turn a Player may move a Piece to an adjacent empty (cross)point, or he may jump over another Piece (or combined Pieces) when the (cross)point thereafter in the jump-direction is empty.
- Multiple jumps are allowed and change of direction after each jump also. Player can stop jumping on a point of his wish.
- Player has to move or jump, passing in his Turn is not allowed.
- Player may end his move or jump by placing his Piece ‘in’ or ‘over’ a Piece of his own color.
- A pin can only be placed ‘in’ a pipe and a pipe only ‘in’ a ring, as well as a ring can only be placed ‘over’ a pipe and a pipe ‘over’ a pin.
- Making a ‘combination’ upon a (cross)point with a dot (the start-points) is not allowed.
- Ending a ring ‘over a pin or a pin ‘in’ a ring is not allowed.
- When a (cross)point is occupied by 2 or 3 Pieces these cannot be moved again, they stay put.
- The first Player making FOUR “TOWERS” upon ‘not-dotted’ points, WINS.
A larger Board is available to play the game with three or four Players. Players alternate Turns clockwise, Red starts. Other Rules identical to the 2-Player-game.
Start-position for the game with three Players:
Start-position for the game with four Players:
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